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Game: 905457
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Status: turn 21
Game over, winner: yellow
TIME LEFT
request pause
Cards
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CARD SETS:C:4, D:6, S:8, CDS:10, W:20 SET TRADE IN:anytime LEADERS:0
CARD BONUS:2 / On Territory SET PLACEMENT:turn start FORTIFICATION:1 / path
MAX CARDS:5 BORGIFICATION:2 skips STALEMATE AVOIDANCE:on
Stalemate Crusher:
American Arctic Hudson Bay American Northeast Cherokee west Cherokee east Mississippian Sioux north Sioux south Pacific Northwest California Anasazi west Anasazi east Aztec north Aztec central Aztec south Caribbean Central America South America north Amazon Inca north Inca south South America south Greenland Iceland Antarctic Anglo Saxon west Anglo Saxon east Gaul north Gaul south Germania Iberia Rome north Rome south Greece Kievan north Kievan south Viking south Viking north Urals Siberia Far East Scythian north Scythian central Scythian south Fatimid north Fatimid central Fatimid south Pakistan Gupta west Gupta east Gupta south Southeast Asia Tibet Aral Son China west Son China central Son China south Khmer Empire west Khmer Empire east Indonesia New Guinea Polynesia Philippines Australia west Australia east New Zealand Manchuria Korea Yamato Japan north Yamato Japan central Yamato Japan south Madagascar Southeast Africa Southwest Africa Central Africa Zulu south Zulu north Swahili south Swahili North Bantu north Bantu central Bantu south West Africa Moors west Moors central Moors east Mongols west Mongols east Mongols north
Timer Pause Control (game is not currently paused)

You can request that the timers of this game be paused.
All active players will have to agree to pause the game before the timer will be stopped.
Requesting a pause will notify the other users when they view the board that a pause has been
requested. At that point, they will accept or deny the pause request. Once all players have
accepted the pause request, the timer for this game will be stopped.

A game can be paused for a maximum of 1 month, after which the timer will be resumed.
Resuming the game follows the same procedure as above. Anyone can request to resume the timers,
all active players must agree to resume the game.
  • Players can still take turns when a game is paused.
  • Players will not be skipped or borgified when a game is paused.
  • Requests for pausing and resuming are anonymous to the other players.
REQUEST PAUSE
for


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Players
Turn Name Territories Armies Reinforcements Cards Points CT%
  orange 6 10 9 4 0 0
  blue 25 34 32 4 0 0
  yellow 12 14 16 3 0 0
  boof (rejoinable quitter [74]) 5 13 8 3 0 0
  red 31 43 40 3 0 0
  green 10 10 13 3 0 0
 
Continents
Name Value Owner
Aztec 3 green
Bantu 3 blue
Fatimid 3 blue
Gupta 3 red
Mongols 3 red
Moors 3 blue
Scythian 3 red
Son China 3 red
Yamato Japan 3 red
Anasazi 2 yellow
Anglo Saxon 2 blue
Australia 2 orange
Cherokee 2 boof (rejoinable quitter [74])
Gaul 2 blue
Inca 2 green
Khmer Empire 2 orange
Kievan 2 red
Rome 2 blue
Sioux 2 yellow
Swahili 2 red
Viking 2 blue
Zulu 2 not owned
Amazon 1 red
American Arctic 1 yellow
American Northeast 1 blue
Antarctic 1 boof (rejoinable quitter [74])
Aral 1 red
California 1 yellow
Caribbean 1 boof (rejoinable quitter [74])
Central Africa 1 blue
Central America 1 green
Far East 1 red
Germania 1 red
Greece 1 blue
Greenland 1 yellow
Hudson Bay 1 yellow
Iberia 1 blue
Iceland 1 yellow
Indonesia 1 red
Korea 1 yellow
Madagascar 1 red
Manchuria 1 red
Mississippian 1 green
New Guinea 1 green
New Zealand 1 green
Pacific Northwest 1 yellow
Pakistan 1 blue
Philippines 1 orange
Polynesia 1 red
Siberia 1 red
South America north 1 green
South America south 1 red
Southeast Africa 1 boof (rejoinable quitter [74])
Southeast Asia 1 orange
Southwest Africa 1 blue
Tibet 1 yellow
Urals 1 red
West Africa 1 blue



LandGrab version 4.8.4   Changelog
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